Wednesday, February 07, 2007

18. Little Myth Marker

by Robert Asprin (208 pgs)

Rating: 4

We open with Skeeve playing Dragon Poker, a game he has absolutely no understanding of. He should be losing his shirt but somehow he's winning. Not just winning. Beating the pants off of everyone else at the table. He's so good he ends up with Markie, one of his opponents kids and his promise to make good on his loses. Aahz will not be pleased. But Aahz is less pleased to find out there's a character assassin out after Skeeve.

Whatever problems there were with Myth-ing Persons, Little Myth Marker makes up for them. The plot is complicated without being inscrutable. There's marked growth in Skeeve's character and the character interactions become a bit more savvy.

2 comments:

Karen said...

glad to see you are still at it :)

Anonymous said...

Good for people to know.